


This took around two hours!ġ) Keyboard & mouse, USB 2.0 ports. Looking for clues I was watching device manager and observed both the Samsung LCD and Oculus rift sensors were dropping out.Īfter "random" trying the LCD in different ports I unplugged everything and went through a process of elimination to work out which devices (and hubs) worked best on each port. Since using new headphones I could regularly hear disconnect / reconnect windows sounds. I was looking for clues as to why the Samsung LCD panel would stop working.Īll my devices (keyboard, mouse, headphones, oculus rift & sensors, monitor usb hub and powered external hub, G920 etc.) were distributed evenly between the "Intel" and "ASMedia" USB controllers. I have more details, and what looks like a cure for me! Details posted here in case anyone else has similar issues. I understand it's an open question but would should my next step be? Any help is much appreciated.AFAIK there's no software based method to adjust the brightness of Samsung photo frames Here is the hardware that is incompatible: ASMedia USB 3.0 eXtensible Host Controller - 0.96 (Microsoft) USB Some of the hardware that powers your USB ports is incompatible with Rift. Operating System You're running Windows 10 64-bit, which meets or exceeds our recommended system specification. Memory You have 8 GB of RAM, which meets or exceeds our recommended system specification. Graphics Card Your NVIDIA GeForce GTX 560 Ti graphics card doesn't meet our recommended specification, which is an NVIDIA GTX 970 / AMD 290 equivalent or greater. Processor You have an Intel(R) Core(TM) i5-3570K CPU 3.40GHz, which meets or exceeds our minimum system specification. Currently looking at the Oculus Rift unless anybody can sway me massively to the Vive.ĪNYWAY: Here's what the oculus tester came up with:

Built my PC (friends helped out a lot.!) at least 6 years ago and now looking to upgrade to jump into the beautiful world of VR.
